Friday, 22 May 2009

Textured!

The model has been Uv'ed, textured and now put into a scene with some nice sky and sea. I only ended up using about four different colours and textures for the model in Maya, and once completed, I decided to make it look much more realistic by adding some surroundings, like the sky and sea. I think it makes a great difference! It's nearing the deadline now, but if I get the time, I had the idea to make up a simple character, in the style of the ones seen in my storyboard, and put him into this scene. The next definite step is to produce a fly through, using Maya, traveling and filming through this small part of my game, which shouldn't take too long.






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